#Mega man 6 weakness chart zip
Switching to Magma Bazooka immediately after hitting a boss with another weapon allows the boss to be hit during the boss's invulnerability window.īy shooting a Concrete Shot while mid-jump, you can zip forward a small amount without losing your walking speed. (Black hole bomb vs Jewel or Wily 3, Wily capsule) Pausing in Mega Man 9 cancels weapon shots. Techniques Pause Buffering/Weapon Canceling Doing Galaxy Man's stage fourth instead of sixth is more for safety as it can be handy for cleaning up mistakes made in Magma Man or Hornet Man's stage. Tornado Blow remains useful in every other level, making it the obvious first stage. The best known TA order here is similar to the TA order with Mega Man. Spritesheet courtesy of yours truly and few rips by Sprites-INC.
#Mega man 6 weakness chart series
Mega Man 1, Powered Up, World 1 Classic Series Franchise (c) Capcom.
#Mega man 6 weakness chart psp
TA Fastest Order (Proto Man): (needs more research) This is Weakness Reactions chart for the Robot Masters of the first original classic installment and its PSP remake. A big downside to this route, however, is not having Hornet Chaser for the miniboss in Jewel Man's stage. Also, Splash Woman is moderately weak to the buster, so the Splash-weakness order makes sense here. Since Proto Man begins the game with Proto Jet, there is no need to delay Splash Woman's stage as is done in a Mega Man RTA. RTA Faster Order (Proto Man): (needs more research) Rush Jet is only critical in Plug Man's stage to skip through the disappearing block sections. You then obtain weapons as they are useful and proceed to the weakness order. Tornado is done before Splash since Tornado Blow also allows the bubble puzzle and the floating platform screens to be done faster. Tornado Blow allows you to jump higher with no in-game time penalty, and is useful for clearing the screen of small enemies and projectiles.
Here, you want the items that will assist you most in pause buffering strategies. You want Rush Jet for Splash (see Bubble Skip below), Plug, and Tornado. some attacks can combo with other attacks in the same level. The main strategy here is to obtain Concrete Shot first, then particularly useful weapons (Black Hole Bomb). Thunder Weakness: Blazin Flizard, Hanumachine R, Cubit Foxtar Combo Power Combo power goes from lowest to highest a higher priority can go after a lower priority and damage a boss even if the boss invincibility has not worn off.